All About the Game: How Gamification Can Improve Engagement and Learning

All About the Game: How Gamification Can Improve Engagement and Learning

There is no question that technology, particularly in the last two years, has played a large role in the field of education. With remote learning, students and educators were required to become not only familiar but fluent in EdTech. But as we spent more time on screens away from each other, students became less focused. With engagement at an all-time low, teachers did everything they could to get the attention of students, even resorting to employing games in their curricula in order to encourage participation.

Though gamification of learning objectives was around before the pandemic, this teaching method was not used as widely. As teachers tried everything to engage students, they soon found that when they began implementing games in their classwork, students were participating, paying attention, and even learning lessons. Now that students are back in the classroom, will games still be an active part of education?

Read More

Teaching English as a Second Language: Challenges and Opportunities

Teaching English as a Second Language: Challenges and Opportunities

KGL is introducing an occasional series of explorations into the current issues in K-12 and higher education, where we will spotlight the varying perspectives of teachers, students, education publishers, and other stakeholders in the learning life cycle. We begin with a conversation with an elementary school teacher of English as a Second Language (ESL), in order to gain more insight into the struggles of students, gaps in ESL and ELT resources, and opportunities for content providers.

Over the last two years, teachers have borne the brunt of the pandemic. Teachers who work in specialized areas of learning where students need additional resources are feeling that to an even greater extent. We sat down with an ESL teacher, Ms. T in a school in the Bronx, New York to better understand the current teaching environment.

Read More

Reimagining Virtual School: Better Learning Strategies for a Digital Future

Reimagining Virtual School: Better Learning Strategies for a Digital Future

Perhaps the most fundamental problem with remote learning is the way that school systems approach the use of technology in the classroom, often simply mirroring in-person activities in a digital environment rather than tailoring or reapproaching lessons using different tools that technology offers. When online learning was just a quick fix until students got back to the classroom, that was fine. But as we look ahead to a future with digital learning likely to continue as part of the curriculum to a certain degree, we want to highlight a few ways that schools and educators can reimagine the virtual experience to be more effective for students and teachers alike.

Read More

Education Publishers Rise to the Challenge of Lockdown Learning

Education Publishers Rise to the Challenge of Lockdown Learning

In our recent “Publishing as an essential business” post we looked at how the industry has been responding to the COVID-19 pandemic, particularly focusing on how publishers are contributing to global efforts to confront the crisis and prove their value. There has undoubtedly been a concerted effort from every corner of the industry, whether that’s by making critical content accessible when it’s needed most or by making these distressing times more tolerable and entertaining for isolated readers.

Of all the industry sub-sectors, education publishing in particular has been in overdrive in recent weeks, as worldwide lockdowns have flung parents, students, teachers and educational institutions into the unfamiliar territory of home schooling and distant learning.

Read More

Publishing as an Essential Business

Publishing as an Essential Business

A round-up of how the industry is responding to the COVID-19 pandemic

In these challenging times, there has been much discussion of what qualifies as an “essential business.” There is the debate around which establishments should be allowed to continue physical operations during a social distancing shutdown (are liquor stores, bike shops and video games as essential as grocery stores and the healthcare supply chain?). Some organizational habits like meeting culture, long commutes and digital red tape have already been exposed as decidedly nonessential for a post-crisis world. But while the majority of us adjust to working from home (a luxury obviously not afforded to many frontline professions), the coronavirus pandemic is unfolding as an occasion for the industry to prove its worth.

Read More